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to Facilitate and Grow Teams

Cup Networking

Can you be the group crowned “Most Unique?” This one was inspired by the activity Human Bingo where players collect signatures on their “Bingo” card (piece of paper) for different achievements reached, or experiences had, by others in the group. For Cup Networking, each group creates their own questions instead of getting them from the facilitator. The group with least amount of check marks wins.

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Doubles – A Dice Icebreaker

The first person to score 100 is the winner! But only if the dice are nice. When the participant rolls a double, then they write in order 1 – 100 before someone else gets a double.

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Chain Reaction or Pulse

A timed activity where participants see how fast they can pass a pulse with a squeeze around the circle by holding hands. A fun icebreaker to get the team to laugh and break social barriers.

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Block Suspension Bridge

The team is to create and suspend the longest bridge while spelling their values using children’s building blocks. Comparing and sharing ideas, designating roles, communicating and breaking down roles and responsibilities.

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Wrap A Gift

A creative way to end your team-building activities based on the Holidays. How, by getting the group to pack everything for you in a fun way. As Steven Covey says… “Start with the end in mind.” So… I want to do just that… by showing everyone how I plan some of my events.

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Comfort Zone – A interpersonal skills activity

Participants are asked a series of questions. Each participant will place an identifying marker down on a target marked on a table. The farther the marker is away from the center, the more they are uncomfortable with that topic/question. For participants to get to know one another more deeply, and understand how they think and where they stand on certain issues. This allows individuals to show their comfort toward different scenarios and identify positive behaviors to help the group communicate more effectively. 

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In Order of the Queen – An activity about improving process.

For a team to form four sides of a square as fast as possible using a single deck of playing cards. Each side must have a complete suite in sequential order from Ace through King. This activity works well with identifying different processes, understanding shared responsibility, and listening and implementing ideas in a pressure situation.  

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Team Hold-Em a table top communication activity

For each team to take a single deck of cards and lay them out in such a way that will show all possible poker hands at once in the fastest time possible. To share and compare resources, to work within the group on communicating needs and to discover there is more than one option. 

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